GAME DESIGNER, ILLUSTRATOR, ART DIRECTOR

PHIL.DAVIs

ABOUT PHIL

I'm a game designer, art director, and illustrator based in Cedar Park, TX. For the past decade-plus I've been building games and game systems for casino, social, and loyalty platforms, and I've worked on shipped more titles than I can count without opening a spreadsheet.

What I actually do is own the whole thing. Concept through release. Design docs, mechanics, state flows, wireframes, symbol art, animation, UI, sound. I've run studios with a team of many and run studios as a team of one. Both work fine. What I care about is whether the thing we're making is actually good.

My independent practice runs under Bombpop13. Bold visual identity, character-driven illustration, brand systems, posters, apparel. Same conviction, different context. Punk discipline isn't a personality trait. It's how you ship.

I'm looking for remote creative work where the process respects the people doing it. If that sounds like your shop, let's talk.

phil@bombpop13.com

WHY HIRE PHIL

  • 100+ shipped casino and slot titles across Everi, Evolve Softworks, Bee Cave Games, and Zynga

  • Full-stack creative spanning Art Direction, Illustration, Game Design, UX, and production art

  • 10+ years in game development with deep expertise in player psychology, game mechanics, and gamified loyalty systems

  • Strong typographic and visual identity skills — builds brands and art systems with clarity, personality, and punch

  • Cross-discipline collaborator — comfortable working with studios, engineers, producers, and brand teams at any stage of production

  • Runs Bombpop Thirteen, an independent studio — deep understanding of brand building, merch, apparel, posters, and music-driven creative

  • Open to full-time, remote, freelance, and contract work — ready to plug in and execute immediately

  • Punk discipline: uncompromising execution, zero ego, zero apology — just work that lands